Monday, 13 July 2015

Backhoe Simulator
WITH OCULUS RIFT.


ABSTRACT

Backhoe Simulator is an application that let users to experience the real feels of using truck crane.

TARGET AUDIENCE

13 Years old and above.

GOAL

The main goal of this application is to let the users to feels and experience how the crane works
in a different way.With the help of Oculus Rift, users will immerse more when using this application.

OBJECTIVES

-       To immerse the user through realistic environment and feels of the real crane.
-       To let users to understand how crane basically works.

BENCHMARK








Reference



Description

The application will have 2 level.Level 1 is for beginner and new user.There will be a brief at the introduction before the VR application starts on how to navigate and interact with the backhoe and environment and how to experience the application in a right way.There is also the list of the instruction.At level 2, user will have full experience of virtual crane simulator.


Wednesday, 8 July 2015

PROPOSAL 04

REALTIME ARCHITECTURAL WALKTHROUGH
WITH OCULUS RIFT.


ABSTRACT

This application will let the user experience the house or tower or any other kind of building in full/ real scale.User will be able to have the walkthrough through the house model.

TARGET AUDIENCE

Developer,any fields that related in architecture, student and anyone interested.

GOAL

The main goal of this application is to let the users to feels and experience the spaces that does not exist.With the help of Oculus Rift the level of immersiveness will increase to the user.

OBJECTIVES

-       To immerse the user through realistic environment.
-       To let the client to choose between options for interior finishes, they may instantly see multiple options in real time and in varying lighting conditions to make a decision.

BENCHMARK


Description

The application will have 2 level.Level 1 is for day walkthrough and Level 2 is for night walkthrough.There will be a brief at the introduction before the VR application starts on how to navigate and interact with the environment.The user will be able to make decision to the finishing such as wall colour, furnitures andlighting after experience the walkthrough.


PROPOSAL 03

SLACKLINING\TIGHTROPE SIMULATOR
WITH OCULUS RIFT.


ABSTRACT

Slacklining Simulator is an application that let users to feels and experience extreme sport called slacklining or in other name, Tightrope.

TARGET AUDIENCE

13 Years old and above.

GOAL

The main goal of this application is to let the users to feels and experience extreme sport called slacklining
in a different way.With the help of Oculus Rift the level of immersiveness will increase to the user.This kind of application has been created before but it does not support Oculus rift.

OBJECTIVES

-       To immerse the user through realistic environment and feels of the real slacklining experience..
-       To overcome the feels of afraid of heights.
-       To train user to control their body sense and appropriately optimize its response to a dynamic environment.

BENCHMARK




*Reference http://www.ingvet.kau.se/juerfuch/kurs/amek/prst/13_blts.pdf

Description

The application will have 2 level.Level 1 is for beginner and new user.There will be a brief at the introduction before the VR application starts on how to navigate and interact with the environment and how to experience the application in a right way.There is also the list of the instruction.At level 2, user will have full experience of virtual slacklining.


PROPOSAL 02

THEME PARK SIMULATOR

With Oculus Rift.


ABSTRACT

The Theme Park Simulator is an application that let users to feels and experience the theme park extreme games in virtual.

TARGET AUDIENCE

12 Years old and above.

GOAL

The main goal of this application is to let the users to feels and experience the sports in the theme park virtually.The application use Oculus Rift to increase the level of immersiveness of the user.This kind of application has been created before but it does not support the oculus rift.

OBJECTIVES

-       To immerse the user through realistic environment, visuals and sound effects.
-       To overcome the feels of afraid of heights.

Benchmark




Description

There will be a brief at the introduction before the VR application starts.There is also the list of the instruction
on how to navigate and interact with the environment and how to experience the application in a right way.


PROPOSAL 01

The bungee jumping
simulator
With Oculus Rift.


ABSTRACT

The Bungee Jumping Simulator is an application that let users to feels and experience bungee jumping virtually.

TARGET AUDIENCE

12 Years old and above.

GOAL

The main goal of this application is to let the users to feels and experience extreme sport called bungee jumping
in a different way.The application use Oculus Rift to increase the level of immersiveness of the user.This kind of application has been created before but it does not support the oculus rift.

OBJECTIVES

-       To immerse the user through realistic environment and feels of the real bungee jumping.
-       To overcome the feels of afraid of heights.

Benchmark




Description

There will be a brief at the introduction before the VR application starts.There is also the list of the instructionon how to navigate and interact with the environment and how to experience the application in a right way.